Features

Extended features

3Di Viewer “Rei” has some extended features that set it apart from other virtual world viewers for OpenSim:

  • Run-time execution inside of a web browser
  • Easy-to-use point-and-click mouse interface
  • JavaScript API for interaction with the containing web page and with web services
  • Mesh-based avatar
  • Irrlicht 3D Mesh data (requires server-side Irrlicht mesh support, see FAQ)
  • Automatic login
  • Ability to logout and login without needing to re-starting the viewer
  • Camera control by JavaScript

Basic features

In addition, 3Di Viewer “Rei” supports the basic features you would expect from a virtual world viewer for OpenSim:

  • Prim display
  • Terrain display
  • Chat
  • Teleport
  • Manual camera control

Work in progress

3Di Viewer “Rei” has some features that are not yet completely implemented. These will be addressed in future versions.

  • Multi-region support is not completely implemented.
  • Content creation is done externally to the viewer
    • 3Di Viewer “Rei” is for viewing virtual worlds. Building content needs a separate tool, like Hippo viewer.
    • However, because 3Di Viewer “Rei” is controllable by JavaScript, you can make simple a browser-based GUI to do basic editing tasks, if you so desire.
    • You can also use server-side scripting (LSL, MRM, etc.) for dynamic content creation.
  • 3Di Viewer “Rei” is designed for use with mesh-based avatars and supports only one fixed mesh avatar. SL-style parameterized avatars are not supported at this time.
  • No GUI for inventory support. The server-side inventory exists; it just needs a GUI to access it.

You may also want to view the FAQ for more information.

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